Associate Unity with the UNITY3D file extension. If the user already has one of the applications installed, the next step will be to associate it with the file extension UNITY3D.This can be done in two ways - one is to manually edit the Windows Registry and HKEYCLASSESROOT keys. The second way is simpler and definitely recommended for less advanced users. Discover the best assets for game making. Choose from our massive catalog of 2D, 3D models, SDKs, templates, and tools to speed up your game development process.
Unity-QuickSheet enables you to use google and excel spreadsheet data within Unity editor. With Unity-QuickSheet, you can retrieve data from a spreadsheet and save it as an asset file with a scriptableobject format even without writing single line of code.
Features
- No need to write any single line of code.
- It can retrieve data from excel file. (both of xls and xlsx format are supported.)
- It can retrieve data from google spreadsheet.
- No need to parse any retrieved data, it automatically serializes retrieved data to Unity3D's ScriptableObject and so it is fast than XML format.
Usage
- Excel
- Google Spreadsheet
References
- Unity Serialization on Unity's forum for details of serialization mechanism.
- GDataDB is used to retrieve data from Google Spreadsheet. Note that GDataDB is slightly modified to support enum type.
- ExposeProperties is used to easily expose variables of spreadsheet on the Unity3D's inspector view and let GDataDB access through get/set accessors.
- NPOI is used to read xls and xlsx file.
License
This code is distributed under the terms and conditions of the MIT license.
Copyright (c) 2013 Kim, Hyoun Woo
personal
and professional
licenses.Personal license#
Mental model#
- Request an activation file for usage on GitHub
- Use that file to acquire a license
- Set the license as a secret
Unity License File Crack Download
About the activation file#
Acquiring an activation file#
.github/workflows/activation.yml
and add the below workflow definition to it:Converting into a license#
- Manually run the above workflow.
- Download the manual activation file that now appeared as an artifact.
- Visit license.unity3d.com and upload it.
- You should now receive your license file (Unity_v20XX.x.ulf) as a download.
- Open
Github
><Your repository>
>Settings
>Secrets
. - Create a secret called
UNITY_LICENSE
and copy the contents of your license file into it.
Professional license#
- Subscribe to Unity Plus or Unity Pro, and get your Serial Key from the Unity Subscriptions page
- Open
Github
><Your repository>
>Settings
>Secrets
- Create the following secrets;
UNITY_SERIAL
- (Add the serial key from step 1 that looks likeXX-XXXX-XXXX-XXXX-XXXX-XXXX
)UNITY_EMAIL
- (Add the email address that you use to login to Unity)UNITY_PASSWORD
- (Add the password that you use to login to Unity)
Optional steps#
- Verify your license usingActivate.
- When using a pro license also useReturn Licenseto free up the license allocation after usage.